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Notes from the workshop

What we are building, what broke, and what the numbers said. Written by hand, published when there is something worth saying — not on a schedule.

tagged RevenueCat·show all

date
2026-10-04
words
6 408
read
33 min
sources
11
windows
25 → 169
builds
15 → 37
artisan scenes
72
play review
15 days
missed by
3 days
views
1
date
2026-10-04
·
words
6 408
·
read
33 min
·
sources
11 sources
·
windows
25 → 169
·
builds
15 → 37
·
artisan scenes
72 artisan scenes
·
play review
15 days
·
missed by
3 days
·
views
1 views

We built the game in six days. The store review took fifteen.

We built ChitraYatra in six days — 25 windows to 169, five ways to play, 72 AI-generated scenes and four generated scores — and then Google Play's review took 15 days and we missed RevenueCat Shipaton by three. This is how the whole game was made, including the rule we broke on day two.

Games · Shipaton · Flutter

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